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ML Playground

A personal learning project exploring machine learning through game development. Using Unity and the ML-Agents Toolkit, I built several classic games — including Tetris, Pong, Blobby Volley, Football, and Tic Tac Toe — and trained AI agents to play them through reinforcement learning. This project deepened my understanding of neural networks, reward-based training, and the intersection of game development and artificial intelligence.

Unity
ML-Agents Toolkit
Machine Learning
Classic Games
ML Playground - Image 1